BeyPhysics Simulator version 1.1.0


  • Now available on Linux (please report any issues in the comments!!!)
  • User Guide available (will be updated with releases)
  • Features & Bug Fixes:
    • BGM volume lowered
    • Fixed bug where the winner was not detected correctly
    • Increased range of values for physics editing
    • UI labels improved for clarity
    • Credits updated
    • Achievements list updated, developer note added
    • A regular spinning top added as an option :)
  • If you have any beyblade or stadium models that you would like to be included in the game, please reach out via this form and you will be contacted by the developer. You can also submit the form if you have requests for additional physics modification features that would make the simulator more interesting.

PS: This is my first Unity game and I started with very little game dev experience so please understand that the project has limitations.  As a long time Beyblade fan, I have a lot of hopes and dreams for a perfect Beyblade video game but that's currently beyond my skillset to achieve solo. I also did a bunch of research alongside the development of this simulator. I will link the research paper here once it's published.

Files

BeyPhysics Simulator Build 1.1.0 - Windows.zip 87 MB
2 days ago
BeyPhysics Simulator Build 1.1.0 - macOS.app.zip 58 MB
2 days ago
BeyPhysics Simulator Build 1.1.0 - Linux.zip 48 MB
2 days ago

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